The Digital Operating System Behind Youth Sports

How technology is quietly transforming the way communities organize, coach, and play.

Last month, we were still in the school basketball season. I coached a youth basketball practice, updated a team schedule, answered a handful of parent messages, set up streaming for families and helped coordinate an upcoming tournament. Only one of those things involved actual basketball.

It was logistics, the invisible work that keeps youth sports running.

The invisible work

Youth sports is one of the largest community platforms in the country. Millions of kids play. Millions of parents volunteer. Thousands of coaches, directors, and administrators hold it all together.

But the infrastructure behind it is still surprisingly fragile. Many organizations rely on a patchwork of spreadsheets, group texts, email chains, and payment apps just to keep things organized. In the teams and leagues I work with, communication happens across three or four apps while registration, payments, and scheduling live somewhere else entirely.

A new generation of platforms

Over the past several years, a new generation of platforms has started changing that.

  • TeamSnap helped standardize team communication and scheduling, and recently launched TeamSnap ONE to consolidate club and league management into a single platform. They serve over 25 million users across 19,000+ sports organizations.

  • GameChanger, owned by DICK'S Sporting Goods, brought live streaming, statistics, and real-time digital scorekeeping to youth sports at scale, covering 9 million+ games annually and over 1 million teams. They crossed $100M in revenue in 2024 and are investing heavily in expanding beyond baseball and softball into basketball, soccer, and football.

  • Startups like Duesy are tackling the financial side, using AI-powered tools to automate the messy post-registration payments(tournament fees, uniforms, travel) that still get managed through Venmo and spreadsheets.

  • Competitors like SportsEngine (NBC Sports), LeagueApps, PlayMetrics, and Spond are each carving out positions across different segments of the market.

The bigger shift

Each of these tools solves an important part of the puzzle. But, if you step back something bigger is happening.

Youth sports is slowly developing its own digital operating system. And the organizations building these systems will shape how communities experience youth sports for decades.

Why I’m paying attention

As someone who has spent 15+ years coaching youth basketball and soccer, organizing programs, and building digital products professionally, I’ve become fascinated by how technology is transforming youth sports behind the scenes. The operational complexity is real, and the product opportunities are massive.

Where this series is headed

Over the next few posts, I’ll share observations on:

  • The real operational challenges youth sports organizations face

  • How sports tech products are evolving

  • Where the next wave of innovation might come from

Because the best sports tech doesn’t replace the game. It makes it easier for communities to play it.

— JC Landivar

Previous
Previous

Youth Sports Has a Shadow Customer